Some of the world’s most popular mobile gaming app developers are based in Australia. Development houses like Halfbrick Studios, Metro Trains, and Not Doppler have produced a variety of highly successful mobile games for iOS and Android devices.
In this article, we will provide a number of detailed mobile games statistics and insights into the Australia Android game market with focus on mobile games only. We will cover a number of topics, including: how many Australian game publishers exist on the Google Play Store, how many mobile games they have released, and how Australian mobile games have performed compared to the global average. The data is aggregated based on address, such that only major game publishers and ones with valid Australian addresses on the Android market have been considered. Furthermore, all download statistics are estimates.
42matters tracks everything from mobile game meta data, to rankings, to download estimates, to changes in meta information, to SDK usage, to App-ads.txt and more. If you would like to leverage our data into your own product, research or app industry analysis, it can be obtained via our API or File Dumps or our interactive App Market Explorer.
There are more than 1,147 Australian publishers on Google Play out of all 190,335 game publishers. One of the biggest Australian publishers are Halfbrick Studios, Imperial Arts Pty Ltd, IEC Global Pty Ltd, Not Doppler, PlaySide Studios Ltd, HIPSTER WHALE, Raz Games, General Adaptive Apps Pty Ltd, Refuel Games Pty Ltd, Monster Games Productions PTY LTD . Less than 1% of all game publishers on Google Play are from Australia. Find the biggest app publishers with our App Market Explorer.
There are more than 3,198 games from Australian publishers on Google Play out of the 530,931 games. Mobile Games with most downloads of Australian publishers are Dumb Ways to Die, Crossy Road . 1% of all mobile games on Google Play are from Australian publishers. Filter for mobile games by publisher country with our tool here.
The average rating of 3,198 games from Australian publishers on Google Play is 3.77 out of 5 stars. This is less than the overall average rating of all mobile games of 3.93 stars. Mobile Games from Australian publishers on Google Play have on average 13,322 ratings. This number is higher than the average number of ratings of all games, which is 6,653 ratings. Sort by the best rated game or by the game with most ratings directly in our App Market Explorer.
Mobile Games by Australian publishers have an average of 1.34m downloads. Overall they get more downloads than the average of all mobile games which is 560.14k. We offer also more detailed download estimates for any app.
9% of games by Australian publishers are paid. That is a higher value of paid mobile games compared to the overall games, where 4% are paid. 70% of games by Australian publishers include ads. That is a lower value compared to the whole world, where 72% games have ads. 42% of games by Australian publishers make use of In-App Payments to monetize. That is higher than the average of 20% of games.
37% of games of Australian publishers are available on both Google Play and iTunes. Overall they put more effort in publishing on both stores, compared to the average publisher with 17%. Use our iOS to Android Matching API or Android to iOS Matching API to find the same app across stores.
The following are the top publishers from Australia that accumulated most downloads.
Halfbrick Studios is on position 1 of the biggest Australian game publishers. Halfbrick, which was originally founded in 2001, has been on the forefront of the Australian game development industry for many years. They come from humble beginnings. But with the success of the iPhone and iPad app, Fruit Ninja, Halfbrick has catapulted to become one of the most well known indie developers in the world. Halfbrick Studios has produced a number of apps, including Fruit Ninja®, Jetpack Joyride, Booster Raiders - Multiplayer Games, Dan the Man: Action Platformer, and more. They own 11 mobile games that have been downloaded together more than 965.69m+ times.
Imperial Arts Pty Ltd is on position 2 of the biggest Australian game publishers. Imperial Arts Pty Ltd is a mobile app developer based in Australia. They are primarily focused on developing simulation games. Imperial Arts Pty Ltd has developed and published City Train Driver Simulator 2019: Free Train Games, Sand Excavator Truck Driving Rescue Simulator game, City Taxi Driver Sim 2016: Multiplayer Cab Game 3D, City Construction Simulator: Forklift Truck Game, and more. They own 22 mobile games that have been downloaded together more than 346.17m+ times.
IEC Global Pty Ltd is on position 3 of the biggest Australian game publishers. They own 14 mobile games that have been downloaded together more than 322.38m+ times.
Not Doppler is on position 4 of the biggest Australian game publishers. Not Doppler is a Sydney, Australia-based game development studio and publisher. Founded in 2005 as a web games portal, they have since shifted their focus to mobile-first, with the goal of creating exciting game experiences and entertaining as many people as possible. Not Doppler is behind the apps Earn to Die 2, Dead Zed, Renegade Racing, Earn to Die Lite, and more. They own 7 mobile games that have been downloaded together more than 248.52m+ times.
PlaySide Studios Ltd is on position 5 of the biggest Australian game publishers. They own 13 mobile games that have been downloaded together more than 199.6m+ times.
HIPSTER WHALE is on position 6 of the biggest Australian game publishers. HIPSTER WHALE is an Australian mobile gaming app developer that brings great games to the world. HIPSTER WHALE has released the games Crossy Road and Piffle. They own 3 mobile games that have been downloaded together more than 144.87m+ times.
Raz Games is on position 7 of the biggest Australian game publishers. Raz Games is a Sydney-based independent mobile app development company founded in 2011. They have learned the tricks of the trade through experience. Raz Games has published the games Monster Trucks Game for Kids 2, Car Game for Toddlers Kids, Fun Kids Cars, Soccer Game for Kids, and more. They own 22 mobile games that have been downloaded together more than 127.46m+ times.
General Adaptive Apps Pty Ltd is on position 8 of the biggest Australian game publishers. General Adaptive Apps Pty Ltd is a software company focused on mobile applications. Founded in 2014, they design and develop a suite of minimalist gaming apps. General Adaptive Apps Pty Ltd has made the apps aa 2, uu, au, ki, and more. They own 22 mobile games that have been downloaded together more than 124.23m+ times.
Refuel Games Pty Ltd is on position 9 of the biggest Australian game publishers. They own a single game that has been downloaded more than 105.2m+ times.
Monster Games Productions PTY LTD is on position 10 of the biggest Australian game publishers. They own 14 mobile games that have been downloaded together more than 102.63m+ times.
The following shows which SDKs are most used by Australia game publishers. To find out which mobile games integrate the following SDK use our App Market Explorer. We have also aggregated the worldwide Top Ad Network SDKs and other categories.
66% of mobile games from Australian publishers have Google Ads AdMob integrated. In total 1,905 games. Google Ads AdMob is a mobile advertising platform that enables users to monetize their mobile applications via in-app advertising. AdMob is based on the Google Mobile Ads SDK and serves over 200 billion ad requests a month, with over 1 million advertisers and 1 million apps currently running on the AdMob mobile ad network.
66% of mobile games from Australian publishers have Google Firebase integrated. In total 1,899 games. Firebase is a mobile and web application development platform SDK that gives app builders the ability to develop their apps faster, without worrying about infrastructure. It includes functionalities like analytics, databases, messaging and crash reporting so developers can move quickly and focus on their users.
65% of mobile games from Australian publishers have Google Ads AdMob Mediation Adapters integrated. In total 1,875 games.
61% of mobile games from Australian publishers have Unity3D integrated. In total 1,777 games.
61% of mobile games from Australian publishers have FMOD integrated. In total 1,772 games.
36% of mobile games from Australian publishers have Unity Ads integrated. In total 1,050 games. The Unity Ads SDK helps publishers integrate especially video advertisements, aimed at maximizing revenue and improving user experience, into their games. Unity Ads gives developers the ability to offer users a variety of rewards in exchange for watching videos, such as additional “life,” currency, score increases, etc.
32% of mobile games from Australian publishers have Google Play Game Services integrated. In total 932 games. Google Play Game Services is an SDK that provides cross-platform services that gives app developers the ability to easily integrate popular gaming features such as achievements, leaderboards, Saved Games, and real-time multiplayer on their tablet and mobile games.
32% of mobile games from Australian publishers have Google Drive integrated. In total 912 games. The Google Drive SDK makes it possible for app developers to create mobile, web, and desktop apps that leverage Google Drive cloud storage. This includes reading, writing, and syncing files in Google Drive.
28% of mobile games from Australian publishers have Google Play In-app billing integrated. In total 808 games. Google Play In-App Billing is an SDK that lets developers sell digital content on Android applications. It can be used to sell one-time products, rewarded products, subscriptions, and more.
25% of mobile games from Australian publishers have Android Sqlite integrated. In total 711 games.
The following shows which android permissions are most frequently request by Australia mobile games publishers. Use our App Market Explorer to filter the Google Play Store by mobile games with specific permissions.
android.permission.INTERNET makes it possible for app publishers to create network sockets and use custom network protocols within their apps. This permission is not required for internet connection however, as the mobile browser provides all apps with the ability to send data to the internet. 92% of the games from Australian publishers use the Internet Access permission. Total 2,930 games.
The android.permission.ACCESS_NETWORK_STATE permission can be leveraged by app developers to enable their apps to view information about network connections. This information includes such things as which networks exist and which already have connections. 85% of the games from Australian publishers use the Network Information Access permission. Total 2,712 games.
android.permission.WAKE_LOCK gives apps the ability to prevent the phone they are running on from going into sleep mode. This is good for apps, like YouTube, that get extended periods of engagement that do not necessarily require the user to touch the screen or otherwise interact physically with the device. 55% of the games from Australian publishers use the Phone Sleep Mode Preventation permission. Total 1,747 games.
The com.android.vending.BILLING permission is required for the integration of billing in android applications. 50% of the games from Australian publishers use the Billing permission. Total 1,607 games.
Apps often advertise other apps. By leveraging com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE apps can make sure that installs of other apps launched via their ads are properly attributed. 31% of the games from Australian publishers use the Install Referrer permission. Total 989 games.
App publishers can leverage android.permission.ACCESS_WIFI_STATE to enable their app to view information about Wi-Fi networking. This includes whether Wi-Fi is enabled and the names of the connected Wi-Fi devices. 30% of the games from Australian publishers use the Wifi Information Access permission. Total 956 games.
android.permission.WRITE_EXTERNAL_STORAGE makes it possible for app developers to enable their apps to modify or delete the contents of users’ SD cards. 30% of the games from Australian publishers use the Write External Storage permission. Total 956 games.
android.permission.VIBRATE makes it possible for app builders to give their apps control over the vibrating function of the devices they are running on. 28% of the games from Australian publishers use the Vibration permission. Total 911 games.
android.permission.RECEIVE_BOOT_COMPLETED gives apps the ability to start themselves as soon as the system it is running on has finished booting. It should be noted, however, that this can often slow down the phone start time. In addition, it can slow down the device generally by enabling the app to run constantly. 27% of the games from Australian publishers use the Start At Boot Time permission. Total 879 games.
24% of the games from Australian publishers use the android.permission.FOREGROUND_SERVICE permission. Total 776 games.
42matters tracks everything from game meta data, to rankings, to download estimates, to changes in meta information, to SDK usage, to App-ads.txt and more. If you would like to leverage our data into your own product, research or app industry analysis, it can be obtained via our API or File Dumps or our interactive App Market Explorer.
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