The following shows the top 10 most common SDKs integrated in Japanese mobile Games on Google Play.
What Are the Most Common Mobile SDKs Integrated in Japanese Games?
- 1st
Android Support Library V4
Check “Android Support Library V4” SDK Insights94% of Japanese mobile games have integrated Android Support Library V4. This means 7,418 Japanese games use the SDK.
94%Mobile Games7.42k+94%Total Japanese Mobile Games 8.77k+
Android Support Library V4, developed by Google’s Android team, is a platform that helps app developers manage the release of new API versions. Rather than developing code to handle the provisioning of new features on earlier releases, developers can leverage Android Support Library V4 to provide that compatibility layer.
- 2nd
Google Play Services
Check “Google Play Services” SDK Insights92% of Japanese mobile games have integrated Google Play Services. This means 7,220 Japanese games use the SDK.
92%Mobile Games7.22k+92%Total Japanese Mobile Games 8.77k+
- 3rd
Google Firebase
Check “Google Firebase” SDK Insights81% of Japanese mobile games have integrated Google Firebase. This means 6,372 Japanese games use the SDK.
81%Mobile Games6.37k+81%Total Japanese Mobile Games 8.77k+
Firebase is a mobile and web application development platform SDK that gives app builders the ability to develop their apps faster, without worrying about infrastructure. It includes functionalities like analytics, databases, messaging and crash reporting so developers can move quickly and focus on their users.
- 4th
Google Ads AdMob
Check “Google Ads AdMob” SDK Insights70% of Japanese mobile games have integrated Google Ads AdMob. This means 5,522 Japanese games use the SDK.
70%Mobile Games5.52k+70%Total Japanese Mobile Games 8.77k+
Google Ads AdMob is a mobile advertising platform that enables users to monetize their mobile applications via in-app advertising. AdMob is based on the Google Mobile Ads SDK and serves over 200 billion ad requests a month, with over 1 million advertisers and 1 million apps currently running on the AdMob mobile ad network.
- 5th
Google Ads AdMob Mediation Adapters
Check “Google Ads AdMob Mediation Adapters” SDK Insights69% of Japanese mobile games have integrated Google Ads AdMob Mediation Adapters. This means 5,476 Japanese games use the SDK.
69%Mobile Games5.48k+69%Total Japanese Mobile Games 8.77k+
- 6th
58% of Japanese mobile games have integrated Kotlin. This means 4,575 Japanese games use the SDK.
58%Mobile Games4.58k+58%Total Japanese Mobile Games 8.77k+
- 7th
57% of Japanese mobile games have integrated FMOD. This means 4,517 Japanese games use the SDK.
57%Mobile Games4.52k+57%Total Japanese Mobile Games 8.77k+
- 8th
Unity3D
Check “Unity3D” SDK Insights57% of Japanese mobile games have integrated Unity3D. This means 4,503 Japanese games use the SDK.
57%Mobile Games4.50k+57%Total Japanese Mobile Games 8.77k+
- 9th
Android Sqlite
Check “Android Sqlite” SDK Insights52% of Japanese mobile games have integrated Android Sqlite. This means 4,131 Japanese games use the SDK.
52%Mobile Games4.13k+52%Total Japanese Mobile Games 8.77k+
- 10th
Google Mobile Ads Consent AdMob SDK
Check “Google Mobile Ads Consent AdMob SDK” SDK Insights46% of Japanese mobile games have integrated Google Mobile Ads Consent AdMob SDK. This means 3,603 Japanese games use the SDK.
46%Mobile Games3.60k+46%Total Japanese Mobile Games 8.77k+
Google Mobile Ads Consent AdMob SDK was designed to support publishers in meeting the requirements outlined in the EU ePrivacy Directive and the General Data Protection Regulation (GDPR). The Google Mobile Ads Consent AdMob SDK provides utility functions for collecting consent from users to use their personal data, cookies, or other local storage, to serve ads.
This chart provides a near real-time ranking of the 10 most popular SDKs integrated in Japanese mobile Games on Google Play.
Currently, Android Support Library V4 is the most popular, followed by Google Play Services, Google Firebase, Google Ads AdMob, and Google Ads AdMob Mediation Adapters.
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